How much does it cost to get there? A trip app for budget cars without a trip computer, in 2013
An app where you enter where you are leaving from, where you are going and what your car is, and it shows how many litres you will use, how much it will cost and how much each person pays. The idea was mine.
Triphow many km per litre does this car do?
trip computer? only in expensive cars
Splitting the costDistance, consumption, fuel price and number of people: all worked out in our heads.
money left in the tank, missing from our pockets
will the petrol last?
Opening
Route
Car
ResultThe only mobile final-year project in my class.
Built in about 4 months, learning Android from scratch with the help of books.
Published on Google Play in 2014.
Under the name TheWay.
Made for budget cars.
With no trip computer needed, using our own fuel consumption table for each model.
Presented in talks.
About the experience of creating and launching a product while still at university.
- My role
- Product idea, visual design and flows (UX/UI), Android front-end development, screen and flow guide for the team, coordination with agile methods
- Team
- Alan Gustavo, Michael Felício and Fábio Pires (the project group had five people; the three of us built the app and carried on with it)
- Period
- 2013 (final-year project) · 2014 (launch)
- Technology
- Native Android in Java, Google Maps and Directions API, local database
- Platform
- Android, published on Google Play
Every trip ended with a whip-round worked out in our heads
Working out the cost of a car trip seems simple, but there are many unknowns: the exact distance, how far the car goes on a litre, the price of fuel and how many people will share the cost. Without a trip computer, fuel consumption was a guess.
For us, as students, getting it wrong was expensive. Sometimes the fuel was not enough, sometimes there was some left over, and the money left in the tank was missing for something else.
There was nothing on the market that solved this.
A problem I was living myself
When it was time to choose our final-year project, I brought the group a problem I was living myself: I travelled a lot and wanted to split trips with friends in a quick and fair way, just by entering the car and the destination.
The group bought into the idea, and we made two decisions that broke with the rest of the class:
- Make it for mobile. The other projects were desktop programs. We wanted something that fitted in your pocket and that anyone could use.
- Make it for Android, because we believed mobile was the future and we wanted to learn the tool.




